Aeolwyn's Legacy update: One Year Later


It's been a year since we released our first video and announced Aeolwyn's Legacy to the world! A lot has happened, so I thought we could take a look back today.

The above screenshot is where AL started - as a third-person action RPG. From there it went to a turn-based 2D game in the vein of Ultima 4 or Questron and looked like the screenshot below:


And then a revelation!


Finally it ended up as a first-person blobber. Yay! But the UI and various other things made it kind of ugly, so I spent a lot of time this year revamping the UI and generally making things look better!

And here's how it's looking today. I'm pretty happy with how it looks, but that's not all that's changed. There's been a lot of bug fixing and work on the combat system, a streaming outdoor, and lots of general polishing.

I had hoped to have Chapter 1 out by now, but with all the revamping and polishing I've had to push that until after Demo v3 has been completed. It's pretty close, but there's still some bugs and polishing to finish up with.

I can't tell you much about Chapter 1, but I can tell you it's titled 'The Tambryne Letter" and will finally take you out of Ableton and to your first large city!

I'm pretty excited about where the game is headed, and I hope you are too!

See you in the next update!


As always, join our Discord for the latest information! and don't forget to check out our new Merch page! Buy a shirt and help us fund Aeolwyn's Legacy!

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